Using Texture Libraries

Panel-Materials-TextureLibrary.gif (8290 bytes)

Texture libraries are collections of commonly used Textures. The Textures themselves are stored using the Windows Bitmap format.

Click Button-RollDown.gif (95 bytes) to show the Texture Library panel. Click Button-RollUp.gif (93 bytes) to hide the panel. Or select the Material Tab Button-Construction-Material.gif (1138 bytes) to show all Material sub-panels.

Click on a texture to copy it to the Material Palette.

Click Button-Popup.gif (879 bytes) to show a Popup window with all textures in the active Texture Library.

Click Button-OpenSmall.gif (177 bytes) to open a texture library. The drop-down box provides quick access to all texture libraries that are in the same folder as the active texture library.

Click Button-NewSmall.gif (138 bytes) to add an Texture to the library.

Click Button-DeleteSmall.gif (918 bytes) to delete the active Texture from the library. Note that this will not delete the underlying file, only the reference to it in the Texture library.

Click Button-More.gif (894 bytes) to show more Textures.

Click Button-Less.gif (891 bytes) to show fewer Textures.